Issue link: https://nbm.uberflip.com/i/1451379
G R A P H I C S - P R O. C O M 2 0 2 2 A U G U S T G R A P H I C S P R O 7 5 G R A P H I C S - P R O. C O M 2 0 2 2 A U G U S T G R A P H I C S P R O 7 5 G R A P H I C S - P R O. C O M 2 0 2 2 A U G U S T G R A P H I C S P R O 7 5 ROTATE Both software programs begin the process by having you draw one or more open or closed paths. FYI, I'm using Adobe Illustrator CC to demonstrate these concepts. When you choose Effects > 3D Rotate, the dialog box displays controls that alter the angle of the X (horizontal), Y (vertical) and Z (frontal) axes. (Fig. 2) A cube that represents the position of the object is manually rotated in any direction. As an alternative method, numerical values in degrees can be entered in the X, Y and Z fields. Alternatively, a menu of position presets at the top of the dialog box applies spe- cific angular settings. e perspective field applies distortion that gives the appear- ance of the object receding in space as in Fig. 3. When rotating the cube, check the preview box to see the real-time results on the pasteboard. EXTRUDE e top section of the Extrude & Bevel command is similar to the rotate dialog box, but the bottom section contains spe- cific extrusion controls. Below the rotation field, the Extrude Depth slider literally pushes the object forward beyond its original plane. Distinct sides are added to the form that add depth and dimension. The extrusion happens when you choose 3 D > Extrude & Bevel from the Effects menu. The dialog box presents a series of spec- ifications that control the extrusion. e depth slider controls the size of the extrusion and is measured in points. (Fig. 4) When the object is a com- pound path as in Fig. 4, the Fig. 3. The Perspective field applies distortion that gives the appearance of the object receding in space. Fig. 4: The depth slider controls the size of the extrusion and is measured in points. When the object is a compound path, the extrusion is applied to all the paths.